SAMUDRAMANTHAN 2019

March 22nd-24th

“The national level inter college annual technical meet of the department of Ocean Engineering and Naval Architecture, IIT Kharagpur organized by Naval Architecture and Ocean Engineering Society (NAROES), IIT Kharagpur in every spring semester. Samudramanthan’s journey toward excellence started in 2009 with its first ever edition.”

About us

“Dedicated to the service of the Nation” The Indian Institute of Technology Kharagpur (IIT Kharagpur) is a public engineering institution established by the government of India in 1951. It is the first of the IITs to be established, and is recognized as an Institute of National Importance by the Government of India.

Being the first of its kind in the country, the department was established in 1952. In its 60 years of allegiance, the department has made significant contributions to the development of shipbuilding and shipping industries in the nation including the Indian Navy, Indian Coastal Guard, DRDO and other allied organizations. The department and its alumni have important and strategic links with universities around the world and major shipyard and dock organizations in our country.

Samudramanthan’ 18 witnessed participation of huge number of people from all corners of India. The hard work and dedication of our learners made it a grand success. And so with all our exhilaration and enthusiasm, we proudly present the 10th edition of annual technical meet of department of Ocean Engineering and Naval Architecture, IIT Kharagpur.

We present you

Events

OFFSHORE RIGGERS


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Introduction:


Be it a port, an oil platform or a floating offshore wind farm, offshore construction has immensely evolved. This event of SamudraManthan, IIT Kharagpur challenges its participants to complete an offshore construction and battle with the reigning opponent to save their structure and their fortune.

Challenge:


Build the boats equipped with a crane capable of executing an offshore construction including a water-jet mechanism to destroy the construction of the opponent and save their own structure from the attack of the opponent in the following round.

Task:

The event comprises of one solo and one knockout round. The pool will be divided into two halves where the teams have to perform the tasks. The detailed images of the arena are given at the end of brochure.

Level 1:

The first level is solo. A barge (equipped with a hook) along with 4 cylindrical structures over it and a platform is kept at the start point. The barge has to be towed to the platform over which the construction is to be made. The boats must pass through a gate kept midway on their path. The cylindrical structures are to be lifted and placed symmetrically over the platform. The time taken for the completion of the task will be noted. Top 75% of the teams will qualify for the knockout round.

Level 2:

This level gives some special powers to the teams. Thecompeting teams are decided by drawing a chit.

First, the teams have to tow their respective barge to the construction point. This completes the first part of Level-2 (Time is noted down here-T1) . Then the teams have to start the construction of the offshore platform. While constructing, the teams are allowed to disturb the construction process of the opponent team by using their water-jets. They may also try to destroy the already constructed structure.

Once the construction of any of the teams is over, time (T2) is noted and the timer is stopped and hence both teams must stop.

This level requires the teams to make a 2-storeyed structure. 4 cylinders in the base, a square plate on top of it and the 3 cylinders on top of them.

Destruction and construction have different points, given in the scoring section.

This round is repeated until a final winner is declared.


Rules and regulations:

  • 1. The boat dimensions should not be more than (LxBxH) : 50cm x 30 cm x 35 cm .
  • 2. The boat should be manually controlled.
  • 3. Teams can use both wireless and wired remote controls for controlling the boat.
  • 4. Each team can have maximum 4 members.
  • 5. Completion time may vary as per the participation : 7-10 min
  • 6. The teams must pass though the gate to reach the construction site.

Marking Scheme:

  • 1. The time for reaching the construction site is ‘T1’,and for complete construction is ‘T2’. This will be used for tie breaking. 100/T1 + 1200/T2.
  • 2. For placing each cylinder successfully, 5 points are awarded and for every destruction 2 points are awarded. The team facing the destruction will not be penalised.
  • 3. If any item falls down, 0.5 points will be deducted from the team’s score.
  • Specifications:

    • 1. The maximum height of the offshore platform constructed is 25cm from the water level.
    • 2. The dimensions of the gate through which the boat has to pass are 50cm x 50cm (width x height).
    • 3. The maximum weight of the barge including cylinders would be around 250gm. However, since they are in water, buoyancy effect will reduce the effective weight.
    • 4. If an already constructed structure is destroyed, the volunteers in pool will re-create the structure for the team, in-order to continue.

NAVAL WARFARE


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Introduction:

Any nation having a coastline must have a strong navy to protect its coasts. This event of SamudraManthan, IIT Kharagpur challenges its participants to compete with their opponent, collecting the treasures, defencing themselves and their territory. Strategy would play a key role here. The mastermind wins

Challenge:

Build the boats equipped with a crane and hooks, capable of lifting light-weighted objects from the water surface, a sharp pin structure to burst balloons and a water-jet mechanism to destroy the territory of the opponent and also as a weapon for self-defense in the following round.

Task:


The event comprises of 2 knockout rounds. The pool will be marked with territories where the teams have to perform the tasks. The detailed images of the arena are given at the end of brochure.


Level 1:

In Level-1, the boats have to prove their speed and strategy here.The pool will be divided into two halves with a collection bowl in between. There will be 2 teams on either side of the centre-line. The boats are not allowed to enter the opponent’s territory.Coloured objects will be randomly distributed in each territory.The boats have to collect the objects of a particular colour (colour will be assigned on the spot) and put them into the collection bowl. Top 75% of the teams will qualify for the second round.


Level 2:

This level is a real warfare. You have to capture, destroy and defend.


Both of the teams will be given equal chances of being defender and attacker. After the first 4 mins, the team which was defending will become the attacker and the attacker team becomes the defender.


Defender team has to collect the objects from its territory and drop them into the bowl. It also needs to protect its blocks and balloons from the attackers. Defender team can use its water-jet only its territory.


Attacker team has to use its water jet to disrupt the defender team. Attacker team has to destroy the blocks of the defender team and also burst their balloons. Attacker team has to enter the territory of the defender team in order to use the water jets.


This round is repeated until a final winner is declared.


Rules and regulations:

  • 1. The boat dimensions should not be more than (LxBxH):50cm x 30 cm x 35 cm.
  • 2. The boat should be manually controlled.
  • 3. Teams can use both wireless & wired remote controls for controlling the boat.
  • 4. Each team can have maximum 4 members.
  • 5. Completion time may vary as per the participation : Level-1 : 4-5 mins & Level-2 : 8-10 mins.
  • 6. The teams must use the water jets as per rules. (Defender – own territory only and Attacker – Other territory only).
  • 7. The decision of the judges will be final.

  • Scorings:

    • 1. Level – 1 : 2 points per object. Bonus 5 points if completed before time.
    • 2. Level – 2 : Destruction of blocks – 5 points. Bursting balloon – 10 points.Object collection – 5 points per object
    • 3. Wrong use of water jet results in negative 0.5 points to the team’s score.
    • 4. Destroying own territory results in 5 points to the opponent team.

    • ***Please keep the wires of your boats long enough to traverse the entire pool.

DATA TUSSLE


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Case Study


Introduction:

Do you have the tenacity to run a Ship Building industry, where small changes in a strategy can have huge consequences?

One shrewd strategy planned with all your grey cells active will take you to the harmony of the seas while one mistake out of your lamebrain will wreck your Titanic into the Atlantic! Here is our Case Study competition, a study of a real-world problem to augment your analytical skills and reinforce your abilities to investigate the planning, production and the economic facets of the shipbuilding and shipping industries.

Specifications:


The challenge is not only confined to the problems that are pertinent to the planning and production in ship building, but also incorporates the dynamic atmosphere in the economical facet of the industry that circumscribes its operations.

Download the problem statement here

The submissions are to be uploaded here

Rules and regulations:

  • 1. Each team is allowed to have a maximum 3 members
  • 2. Any number of teams from an institute can register.
  • 3. Team members can be from different colleges as well.
  • 4. Each team must nominate one member as the Captain.
  • 5. Each team is allowed to submit only one entry at the end of the competition. In case of multiple entries from the same team, only the latest submission would be considered for evaluation.

Specifications:


The competition will be held in two rounds.

Round 1:

  • 1. Teams may add other elements apart from the presentation to make their point.

Round 2:

  • 1. The top 5 teams selected from round 1 will have to deliver a presentation for the final round.
  • 2. The final round will be conducted during the fest.
  • 3. At least one member of each team must be present during the final round.
  • 4. Shortlisted teams will have 12 minutes to present their case.
  • 5. The presentation will be followed by a 2 – 5 minutes of Q&A session by the Judges

Blockchain Workshop


Introduction:

This course covers the fundamentals on Blockchain and Bitcoins including the structure and respective mechanisms. The topics covered will be substance of consensus in transactions, procedures on transaction storage on Blockchain, bitcoin history and their usage and Ethereum platform including its programming language. This will enhance you in setting up a strong contract on private Ethereum Blockchain and carrying out the contract from web and console interfaces. Importantly, you can know how the block chain work as a shared public ledger on which the entire Bitcoin network relies. All confirmed transactions are included in the block chain. This way, Bitcoin wallets can calculate their spendable balance and new transactions can be verified to be spending bitcoins that are actually owned by the spender. The integrity and the chronological order of the block chain are enforced with cryptography.



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Beyond 2

Introduction


Do you know the name of India's first pollution control ship ?


Mind boggling? Need to Emphasise more? Get ready to compete with the sharpest and fastest minds with a zeal and passion for ocean engineering and naval architecture. In the present-day progressive society, information is valued. Do you have the mettle to battle it out? Samudra Manthan presents you BEYOND 2.



Objective


The purpose of this quiz contest is to test the knowledge of the participants beyond academics.


Theme


The contest will test the knowledge of the participants in the following broad areas

  • Naval Architecture
  • Ocean Engineering
  • Marine Engineering
  • General Knowledge and History related to Ships
  • Mechanics of Solids

General Rules and Regulations

  • 1. This is a series of quizzes, that are held weekly and should be played by a single player throughout.
  • 2. All quizzes are held online and you should be registered on our website in order to attempt the quiz.
  • 3. Each quiz has 20 questions or less and are Multiple Choice Questions(MCQs) of which only ONE option is correct.You should choose the best of the 4 options given.
  • 4. The maximum time to attempt each quiz will be shown once you begin the quiz.
  • 5. After attempting a question you can go back and change your answer if you wish to.
  • 6. You can use the same login details for all the quizzes.
  • 7. You can attempt each quiz only ONCE.

  • Schedule for the Quizzes

    Quiz Date of Quiz Start time End time
    Quiz 1 8 March, 2019 18:00 22:00
    Quiz 2 17 March, 2018 18:30 22:00


    TIE Breaking


    In case 2 or more participants end up with the same score for a particular quiz, the tie breaker will be the least time of completion.The participant that finishes the quiz earliest will be considered.


    Winning and Scoring


    • 1. Each quiz is evaluated separately
    • 2. Three prizes are given for each quiz
    • 3. The first prize is given for the player with highest points and the second with next highest and so on.

Oceania Quiz


Introduction:


The quiz where the best brains try to outsmart each other with their power of knowledge, Oceania Quiz aims to boost the technological skills inherent in today’s naval architects and ocean engineers by providing them with a platform to showcase their innovative thoughts, experience and logic to finally succeed and be hailed as the winner.

Overview

This is a two round Offline Quiz conducted during Samudra Manthan, which prominently emphasizes on the perception, learning and reasoning in the fields of technical and general knowledge in Naval Architecture.

General Rules and Regulations


  • 1. Only team entries are allowed.
  • 2. The participants will not be allowed to use mobile or other electronic gadgets during the quiz.
  • 3. The questions shall be in the form of multiple choices or specific-one word answer.
  • 4. The decision of the quiz-master will be final and will not be subjected to any change.
  • 5. A team should not have more than FOUR members. Replacement of any participant of a team is not allowed after registration
  • Qualifying Round


    • 1. The participants who aren’t qualified as per the Online qualifying round are only allowed to take part in this round.
    • 2. This is a written test comprising of multiple choice questions(MCQs) and short answer questions.
    • 3. This round is conducted during the time of the fest.
    • 4.Participants of the same team are allowed to discuss among themselves during the written test 5.The qualifying teams will be announced soon after the completion of this Round.
    • 5. FIVE teams will be selected for the next round.
    • The selected teams shall have to appear for the final on-stage round for which the venue and time will be informed during the qualifying round. Teams selected for the final round will be given a name and during the course of the final rounds this name will be called upon by the quiz master.


      FINAL ROUND – ON-STAGE ROUND


      This round has Three levels. Team discussion is allowed.

      Level-1:

      Each team has to choose 4 questions from 1 -20 , one question at a time. Questions will HAVE multiple choices and unanswered questions WILL NOT be passed to other teams. Answering time for each question in this round is 30 seconds.


      Level-2:

      Each team has to choose 4 questions from 21 -40 , one question at a time. Questions will NOT HAVE multiple choice and unanswered questions WILL be passed to other teams.

      Topics from which questions will be asked are

      • Design
      • History
      • Offshore Structures
      • Largest and Longest
      • Current affairs

      Answering time for each question in this round is 30 seconds.

      3 teams will be selected for Level-3.

      Level-3:

      Rapid Fire

      Each team will be asked questions one after another in one minute time.

          
      • Team discussion is allowed
      • If a team cannot answer the question, they can say pass for the next question. The question will not be passed to the next team.

Paper Presentation

Introduction


Has your mind cooked something that you want the world to know. Here we provide an ideal stage to present them in front of the best Teachers and Researchers in the country in the field of Ocean Engineering and Naval Architecture.

Task


You can present any research or project you have done related to Ocean Engineering and Naval Architecture.


General Rules and Regulations

  • 1. Each team can have 3 members.
  • 2. Any number of teams from a single institute is allowed.
  • 3. Team members can be from different colleges.
  • 4. There will be two stages in this competition :

    First the participants are required to submit their research paper online.

    Second is the presentation of your work, which is to be done during the fest


Specifications


Round 1 :

  • 1. You can send in your abstracts to us at samudramanthan2019@gmail.com
  • 2. The paper should be submitted in PDF format, (Times New Roman font, size 12, with single spacing, font color black in MS word).

Round 2 :

  • 1. Teams will have to give their presentation during the fest.
  • 2. The participants must now furnish a document attested by their guide/ mentor clearly stating that the concerned participant(s) have done original work relevant to the submitted paper. The paper must bear the signature and the seal of the Professor/ Head of Department.
  • 3. The teams will get 12 minutes to present their idea. They will then have 1 minute to wind up. This will be followed by a question and answer session of 5 minutes.
  •  

Judging Criteria :


1. Judgement will be at Judges' discretion.

2. Marks will be deducted for every minute exceeded after 12 minutes.

Our Team

Pilli Likhit

President
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Ashesh Pradhan

General Secretary
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Arihant Jain

General Secretary
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Harshit Nagar

Events Head
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Events Head
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Sponsorship Head
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Design Head
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